Showing posts with label efl. Show all posts
Showing posts with label efl. Show all posts

20 + Things you can do with QR codes in your school

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 QR codes are possibly one of the most underused useful features of new technology. Perhaps one of the main reasons for this is that many people see them as a form of barcode and wrongly believe that they can only be produced by companies, but the reality is anyone can produce a QR code within seconds.
QR literally stands for 'quick response' and it enables you to transfer various types of digital content onto a mobile device in seconds without having to type any URLs.

There are two essential things you need to make QR codes work for you.

1. A means of creating the code.
There are a number of quick free services that enable you to create QR codes in seconds. These are two that I like:
 Here’s how to create the code:


2. A means of reading the code
In order to read the codes students will need an internet connected device with a QR scanner installed. There are a number of these also available for free.
QR codes can have a transformative effect, not only within a the classroom but also within a school. They have multiple uses which we will go on to look at, but among the greatest strengths they have is that they are platform agnostic, so they can be used on any mobile device with a camera regardless of brand as long as it has QR code scanning app available for it, so they can form a fundamental tool to enabling an effective BYOD program in any school.

Here are a few suggestions

In the classroom
  • Add QR codes to worksheets and classroom handouts so that students who prefer a digital version can download one directly to their device.
  • At the end of classes create a QR code for digital notes from the class with new vocabulary, errors or interesting expressions that came up during class etc.
  • Create a QR code link to an interactive phonemic chart so that student can use it to work on their pronunciation and use their phone to record themselves.
  • Create QR codes so that students can download grammar reference notes or vocabulary records at the end of a lesson.
  • Get students to scan their timetable directly into the calendar on their phone using a QR code.
  • Make a list of QR codes which link to suitable apps you want students to download to use in class. This will help them to save time searching for them.
  • You can get students to scan images and infographics directly onto their device.


  • Everything you print and put on a wall or put on paper and handout can be distributed using a QR code.

Around the school
  • Have a QR code at the entrance to the school which links to a welcome video from or info video about the school, so that when people arrive at the school they feel some form of human contact, even if the school is closed.
  • Add QR codes to pictures of staff members and link these to short video clips of the teachers introducing themselves.
  • When you take photographs of events at your school and put them on display, add QR codes so that students can download the ones they want directly from the display.
  • Add QR codes to any competitions you are doing around the school. These can link directly to email addresses or SMS text numbers that students should submit their entries to.
  • Set up QR codes for events and schedules so that they are scanned directly into students digital calendars.
  • Make newsletters available digitally with QR codes. Teachers or students can just scan the code if they want a copy.
  • Set up QR codes with various study and learner training tips around the school so that students can get a tip and some inspiration where ever they are in the school.
  • Add QR codes to instruction sheets so that teachers or students don’t have to make a photocopy, they can just scan them onto their phone.
  • Add QR codes to teachers resources so that they can quickly scan and download a copy to their phone or mobile device rather than photocopying.
  • Set up a treasure hunt with information and clues delivered to students phones as they search for QR codes which tell them where to find the next QR code clue.
  • You can quickly get students onto your school Facebook page to like it.

  • Everything you print and put on a wall or put on paper and handout can be distributed using a QR code.

In the self access centre
  • Create QR codes for self-access worksheets and online activities that students can then scan and complete on their own device rather than paper. You can link to webpages, videos, listening activities etc.
  • Make digital books and magazines in the library available to students through QR codes. There are  vast number of magazines that can be downloaded for free from sites like http://issuu.com/, https://www.scribd.com/, or students can download classics from http://www.gutenberg.org/ or from Google books.
  • Create QR codes for recommended videos from YouTube or other video sharing sites. You could also have a QR code for a worksheet with activities for the students to do while they watch it.
  • Create QR codes for recommended audio books or podcasts for students to listen to.

In your marketing
  • Add QR codes to any brochures and promotional materials round your school. Then students can download a PDF version to their device and you can save money on printing. You can also update your materials without having to re-print them or change the QR code.
  • Create a QR code with a link to a Google map showing the location of the school and add this to marketing materials to help people find the school.
  • Add a QR code to materials that enable potential customers to easily send you a text message for more information.

Benefits of using QR codes
Getting staff and students familiar and comfortable with QR codes can take some time and training, but if you can integrate these into your school the potential benefits are huge.

Here are a few:
  • Reduced costs of photocopying.
  • Reduced costs of printing marketing materials.
  • Reduced costs of storage and shelf space in library or self access centre.
  • Reduced cost of lost books, CDs, video, magazines etc.
  • Reduced costs of buying magazines, newspapers etc.
  • Increased engagement with learning materials.
  • Increased engagement with marketing materials.
  • Increased learning opportunities within the school environment.
  • A 21st century mobile friendly learning environment.
  • A more digitally literate staff and student body.
I hope you find these ideas useful and please do post any comments or suggestions you have for using QR codes.

Related links:
Best
Nik Peachey

Microblogging for EFL with Plurk

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Well I never thought I'd say this, but I've become a fan of microblogging! I have to say that it's mainly because of Plurk. When I first saw Twitter some time back I couldn't really understand what all the fuss was about. I had a look at a few 'twitterers' sharing such information as what they had for lunch or that they were washing their hair and decided there are levels of detail at which information stops being informative - if you know what I mean.

Anyway, as the Twitter phenomenon continued to grow and other players joined the market I decided to give it another try. At the beginning of June I started a Twitter vs Plurk comparison. Now almost 6 weeks later, I have to say that for me Plurk has come out as a clear winner. Watch this demo to see why.

Here's a quick demo of Plurk and some of the features.




What I like about microblogging
  • One problem that I constantly have is the amount of information and new things I find that I'd like to share but just don't have time to research and write about. What I have found over the last few weeks is that mircoblogging allows me to share this information, admittedly with less depth, but I've been able to share links to resources that people might find useful, but which I don't have the time to explore in depth.
  • See my Plurk line here if you'd like to check out the sites I don't have time to write about: http://www.plurk.com/user/NikPeachey
What I like about Plurk
  • For me the best Plurk feature is the ability to embed video from YouTube and images into the Plurk. This enable users to watch the clip or image without leaving the Plurk interface.
  • I also really like the horizontal time line and the way you can scroll back through time lines and thread in comments. Threaded discussion can often become very disjointed and hard to follow on Twitter, but Plurk makes it much clearer which comments are related.
  • I like the distinction between friends and fans (friends Plurks can also appear on your line, whereas fans just subscribe to your feed)
  • I like the sense of accumulating 'karma' as you develop your plurk presence.
  • I love the Plurk widget (you can see it embedded towards the bottom of the right hand column on this page).
  • I really like that Plurk gives a choice of verbs for the message
So how about using microblogging with EFL studnts
As a teacher you could use microblogging to:
  • Share resources and links to useful websites or videos (they open in the interface so students don't have to search around YouTube for them.
  • Send out prompts and reminders to students about assignments and due dates.
  • You could just use the social aspect to share a bit of what you do each day with them
  • Send students images to comment on / describe
  • Send out words and ask students to respond with a definition.
  • Create single sentence assignments that students respond to wit single sentences.
  • Create sentences for the students to correct.
  • Create a collaborative story. You start the story with one line and each student has to add another using the response feature.
Your students could use microblogging to:
  • Create a learner diary, recording briefly their language learning activities and insights through the day.
  • Ask questions to the groups and get support with new words they find or things they don't understand.
  • Post a short sentence each day using a different one of the verbs in the Plurk line
  • Share good websites etc.
  • Share a little of their world and what they do when they aren't in class.
What I'm not so sure about
  • It's really hard for a competitor like Plurk to break into a market that Twitter almost invented, so despite the fact that I use Plurk more often and it seems to me a much better product, I've got far more followers on Twitter than I have on Plurk, so the audience potential is much greater with Twitter.
  • As ever privacy is something you need to be careful of, and I've found that a few people who have requested friendship only do so to 'spam' my time line. Though that's easy to sort out and stop.
Well which ever you use, whether it's Twitter, Plurk or something else I hope you enjoy your microblogging experience.

Drop me a line if you know of other alternatives, or if you have used these microblogging applications in other ways. As always you comments are welcome (though moderated!).

Best

Nik Peachey

Related links:
See Wikipedia's definition of microblogging
See My Plurk microblog
See My Twitter microblog
See My Plurk demo video on YouTube and grab an embed code.

Goolge Maps for Directions

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Love them or hate them, you have to admit that Google does offer us all manner of useful free tools. One of my favourites is Google Maps, especially useful on my odd trips to London (when I never seem to be able to remember my A-Z!)

So, I've been thinking about how we could use this 'real world' tool to help our EFL students and to develop their abilities to give and understand directions. It's actually quite simple to use. You just go to http://maps.google.co.uk/ or http://maps.google.com/ Click on 'Get Directions' and then enter your start point and destination. Click the Google logo below for a quick video tutorial that shows some of the features.

Click for flash video tutorial (1.4 Mb)

So how can we use this with students?
  • Choose a location and destination and get Google Maps to create your directions, then print up a map of London with the two destinations on and ask your students to mark the route on the map.
  • A variation on this would be to have the map printed with the route on and cut up the directions and ask your students to put them in the correct order
  • Print up a route map and directions and edit out some of the key words, then get your students to write in the missing words.
  • Give your students a map showing only the start point and read out directions for them to follow. They have to listen and tell you what the destination is.
  • Print out close ups of each stage of the journey and use them as flash cards. Get your students to match each step of the journey to the correct flashcard.
  • Print out a route map and ask students to write their own directions for the map (You could give two groups different destinations then get them to exchange directions to see if the other group can use their directions to find the correct destination.)
  • To download an example set of directions + route map and blank map to print up and use for these activities click here: Example materials >> (500k pdf)
  • To print up maps and directions for yourself just click on the Google maps 'Print' icon.

What I like about it
  • Google maps is free and really simple to use
  • If you have an i-pod touch or an i-phone, there is a fantastic Google Maps widget which you can install (great for mobile learning)
  • Gives good clear instructions and easy to print maps (just use the 'Print' icon)
  • A really useful 'real world' tool
  • You can use it live if you have a computer room or data projector / interactive whiteboard in class, or just print up materials for use off line.

What I'm not so sure about
  • The detail of the maps for some developing countries is pretty sparse
Hope you find this tool useful and if you have suggestions for other activities I'd love o hear them.

Best

Nik

Drama project tools

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Celtx is a nice free project work tool that can help give real shape to your class projects and make for much greater involvement and collaboration between students. It's a fee piece of software designed for creating media type projects such as movies, advertisements, screen plays, theatre plays etc.
Once you've downloaded and installed the software, you choose what kind of project you want to create and then complete a series of templates which help you to outline various scenes, describe characters and assign roles, create story boards, index the different scenes and move the around. You can even upload images and videos of various parts or the project.

What's also really nice is that you can upload the work to the Celtx centre server and work collaboratively with a group of people online and when you have finished you can even publish your work for other users of the software / site to critique.

How to use this with students
When ever I've tried to do drama, video or machinima projects with students, it's often been a bit of a disappointment, they end up producing something that isn't very good or well thought out and they don't really produce much language along the way. With a tool like this you could structure the whole of your project and have them involved the whole time, so that they work together towards the actual project performance over a number of lessons.

There are some useful example projects which are downloaded with the software too and examining one of these could also form the basis of a lesson

A good way to get students into using this might be to take an existing short story and analyse it and input the information from the story into the software to turn it into a play or movie.
There are some nice tips here on common grammar and other mistakes when writing a screen play.

What I liked about it
  • It's free and a reasonably small download
  • It can be used by groups working collaboratively online
  • It can help to give real shape and a professional feel to creative / drama projects
  • You can download versions for MAC as well as PC and in quite a few different languages
  • It's nice to be able to share projects and look at other people's projects on the user community
  • It's pretty simple to use
  • There are some online tutorials to help you understand the software, though they tend to be a bit long and wordy.

What I wasn't so sure about
  • Project work can be quite an undertaking for a teacher and a class and involve loads of planning and commitment. You would need a good bit of practice with the software to make sure you are comfortable with it before launching into a project.

If you are already running drama type projects and want to get students more involved in the creative process and working on their own original projects, then I think this is a really useful professional level tool.

It would also work really well in conjunction with Moviestorm if you were thinking of launching into a Machinima project and would help you and your students to keep track of the work you do within the movie creation software.

I've actually downloaded this myself and started using it with some of my own creative media projects, so I'll let you know how I get on.

Hope you find it useful

Best
Nik

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